Your web-based game can't handle a 50MB model. Our optimizer uses the same pipeline as professional game studios to shrink your GLB files by up to 90% while keeping every detail.
or click to select a file (up to 100MB)
We'll automatically compress textures, reduce polygons, and optimize your model for web useIndustry-standard optimization pipeline used by professional game developers worldwide
Adaptive compression engine using Meshoptimizer, Google's Draco, and hybrid optimization. Our AI analyzes your model complexity and automatically selects the optimal compression strategy, achieving up to 95% geometry reduction while preserving visual quality.
Revolutionary texture compression using KTX2/Basis Universal and WebP formats. Our system automatically tests both UASTC (high quality) and ETC1S (maximum compression) modes, achieving 80-95% texture size reduction with intelligent quality preservation.
Perfect for WebXR, mobile games, and VR headsets. Your optimized models load lightning-fast even on low-bandwidth connections and render smoothly on mobile GPUs.
Fix bloated AI-generated models from tools like Luma AI, Midjourney 3D, or Meshy. Transform millions of polygons into game-ready assets that actually work in your projects.
Need more?
• 250MB+ files
• Batch processing
• API access